Oct 27, 2007, 06:20 AM // 06:20
|
#21
|
Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
|
I agree with some of the above posters. I'm sure at least some people like it so don't toss it in the garbage all together. But PLEASE make it optional... It honestly puts stress on my eyes.
|
|
|
Oct 27, 2007, 06:38 AM // 06:38
|
#22
|
Krytan Explorer
Join Date: Dec 2006
Guild: Alliance of Anguish [aOa]
Profession: Mo/
|
Quote:
Originally Posted by creelie
*cowers* I kinda like it. Now I can tell which foes are in the mob close to me and which are in the mob far away.
|
Its okay if you like it creelie. I probably would too if my eyes were better. But it just makes the words all blurry and hard to read or focus on, so it hurts my eyes.
if it won't be removed, can we at least have the toggle on/off thing? That way everyone gets what they want.
GGs
|
|
|
Oct 27, 2007, 07:01 AM // 07:01
|
#23
|
Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
|
its a nice idea, but should be able to toggle on/off... or at least make the fading alittle less or something so i can see...
|
|
|
Oct 27, 2007, 08:43 AM // 08:43
|
#24
|
Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
|
Yes please make this a Option in graphics. I think it would be OK for some, but for others with weakers eyes like us older folks Its kinda a pian in the butt to not only find someone in a town, but even harder to see things while adventuring and holding Alt and control down...
|
|
|
Oct 27, 2007, 08:45 AM // 08:45
|
#25
|
Frost Gate Guardian
Join Date: Sep 2007
Location: Orlando, Florida
Guild: [LNS]
|
i agree it should have a toggle.
when i first saw it i thought it made sense. i dont know if it makes sense in a town or outpost.
Quote:
Originally Posted by Shadowfox1125
There's a reason why we have the map..
|
you cannot target an enemy with the map.
|
|
|
Oct 27, 2007, 02:29 PM // 14:29
|
#26
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Things that are far away are harder to see.
It's completely normal.
But on/off options are never wrong when it comes to UI.
|
|
|
Oct 27, 2007, 03:06 PM // 15:06
|
#27
|
Banned
Join Date: Mar 2006
Location: Paris
Profession: Me/E
|
well maybe i exagerated with the worse idea as they had manys lol,but its one of them.
ok it MAy have some use for see which monster closer/more far in bunch but it should definitly be apt to be turned on/off via some panel or else.
my sigh isnt great and that pseudo future make it pain even more....happy to see im not alone lol
pelase anet take that thing off or make it able to to self toggled on/off, everybody dun need it or liek it..
|
|
|
Oct 27, 2007, 03:32 PM // 15:32
|
#28
|
Frost Gate Guardian
Join Date: Dec 2006
Profession: E/D
|
Yeah, I really don't like it... makes navigating around towns and outposts a pain in the butt. >.<
|
|
|
Oct 27, 2007, 05:16 PM // 17:16
|
#29
|
Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
|
not that i don't like some of anet's fun little additions, but what possessed them to add this?? to me, the maps already there to judge distances, this fading doesnt seem to relate to anything other than maybe spirit range. all it does is make things harder..why?
|
|
|
Oct 27, 2007, 09:36 PM // 21:36
|
#30
|
Academy Page
Join Date: Jan 2006
Location: Central United States
Guild: The Lords of Doom [LOD]
Profession: W/Mo
|
I definately think that this should be toggleable. It is quite annoying.
|
|
|
Oct 28, 2007, 03:48 AM // 03:48
|
#31
|
Lion's Arch Merchant
|
Please make it toggle on off!!
Please allow us to toggle off all the clutter "looks cool" graphics on our tool bars and header bars etc. Personally I'm opting for seeing more of the game screen and not all my toolbar graphics (i.e. Big color bar AROUND the target bar in the center? Guess someone thinks that looks good but its a space hog.
Again please make these things talorable to the user end.
|
|
|
Oct 28, 2007, 06:17 AM // 06:17
|
#32
|
Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
|
I agree. At least make an option so we can see it the normal way. I really dislike the fact that I can't find The Scar Eater so easily when I have to click on him when I'm trying to farm him. I've missclicked and wasted a lot of time because of the new update.
|
|
|
Oct 28, 2007, 06:28 AM // 06:28
|
#33
|
Lion's Arch Merchant
|
man when i first noticed it i thought my eyes got worse! then i read on wiki about the update... its causing a strain on my eyes as well so i hope this will get removed or be changed to something optional.
|
|
|
Oct 28, 2007, 11:31 PM // 23:31
|
#34
|
Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
|
Please make it a toggle or get rid of it. It's as annoying as the autoattack anet put in. Though at least they put that on a toggle eventually. Wish they'd actually work on stuff that's important rather than crap like this.
|
|
|
Oct 29, 2007, 01:06 AM // 01:06
|
#35
|
I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
|
Should be an option to turn it off. It's really hard to distinguish between a far away item and something not assigned to me. Creates annoying problems in PvP as well.
|
|
|
Oct 29, 2007, 01:14 AM // 01:14
|
#36
|
Jungle Guide
Join Date: Nov 2005
Guild: WTB: q8 bows
Profession: R/N
|
I see no reason they couldn't add a cvar for this as it would just be a simple if statement coding wise and adding a small bit to the already setup options menu.
|
|
|
Oct 29, 2007, 02:14 AM // 02:14
|
#37
|
Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
|
I actually like the fading text. It gives a nice addition of what's close and far, especially of things that are not yet visible.
|
|
|
Oct 30, 2007, 04:24 AM // 04:24
|
#38
|
Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
|
For some aspects I like the feature. The ditance of an enemy etc... But It has cut my game time down to about 1/10th of what it was a week ago due to the eye strain causing BAD head aches. I know this is the cause due to the fact i get off the game and it all goes away. So yes, please make it a choice. After all, we can invert the mouse, please give us the choice to turn it on or off.
|
|
|
Oct 30, 2007, 12:19 PM // 12:19
|
#39
|
Academy Page
Join Date: Sep 2006
Location: In the land of the horny gollochs.
Guild: To Rise From The Ashes [Rise]
Profession: R/W
|
Well, most people seem to hate this thing, but some like it so we should really be able to toggle this. Personally, I think its the worst idea since HA became 6v6... But of course, this feature will remain in place and un-toggle-able because thats the way uh-huh-uh-huh anet likes it uh-huh-uh-huh.
|
|
|
Nov 04, 2007, 09:05 AM // 09:05
|
#40
|
Frost Gate Guardian
Join Date: Nov 2005
Guild: Legion Magnus
Profession: W/
|
Still dislike this 'feature' and would like to see it a toggle option. Don't see a way to turn it off ...
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 11:14 PM // 23:14.
|